Shovels
Space = To skip cutscenes
This game was made for the Godot Wild Jam #65. It is about shovelling in very harsh conditions in the winter. I used Dead Cells rendering which is a game that takes 3d models and turn them into pixel art.
Space = To skip cutscenes
This game was made for the Godot Wild Jam #65. It is about shovelling in very harsh conditions in the winter. I used Dead Cells rendering which is a game that takes 3d models and turn them into pixel art.
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